Difference between revisions of "Resource:Seminar"

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{{SemNote
{{SemNote
|time='''2025-06-06 10:30-12:00'''
|time='''2025-06-13 10:30-12:00'''
|addr=4th Research Building A518
|addr=4th Research Building A518
|note=Useful links: [[Resource:Reading_List|📚 Readling list]]; [[Resource:Seminar_schedules|📆 Schedules]]; [[Resource:Previous_Seminars|🧐 Previous seminars]].
|note=Useful links: [[Resource:Reading_List|📚 Readling list]]; [[Resource:Seminar_schedules|📆 Schedules]]; [[Resource:Previous_Seminars|🧐 Previous seminars]].
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{{Latest_seminar
{{Latest_seminar
|abstract = Unlike traditional data collection applications (e.g., environment monitoring) that are dominated by uplink transmissions, the newly emerging applications (e.g., device actuation, firmware update, packet reception acknowledgement) also pose ever-increasing demands on downlink transmission capabilities. However, current LoRaWAN falls short in supporting such applications primarily due to downlink-uplink asymmetry. While the uplink can concurrently receive multiple packets, downlink transmission is limited to a single logical channel at a time, which fundamentally hinders the deployment of downlink-hungry applications. To tackle this practical challenge, FDLoRa develops the first-of-its-kind in-band full-duplex LoRa gateway design with novel solutions to mitigate the impact of self-interference (i.e., strong downlink interference to ultra-weak uplink reception), which unleashes the full spectrum for in-band downlink transmissions without compromising the reception of weak uplink packets. Built upon the full-duplex gateways, FDLoRa introduces a new downlink framework to support concurrent downlink transmissions over multiple logical channels of available gateways. Evaluation results demonstrate that FDLoRa boosts downlink capacity by 5.7x compared to LoRaWAN on a three-gateway testbed and achieves 2.58x higher downlink concurrency per gateway than the state-of-the-art.
|abstract = In the metaverse era, point cloud video (PCV) streaming on mobile XR devices is pivotal. While most current methods focus on PCV compression from traditional 3-DoF video services, emerging AI techniques extract vital semantic information, producing content resembling the original. However, these are early-stage and computationally intensive. To enhance the inference efficacy of AI-based approaches, accommodate dynamic environments, and facilitate applicability to metaverse XR devices, we present ISCom, an interest-aware semantic communication scheme for lightweight PCV streaming. ISCom is featured with a region-of-interest (ROI) selection module, a lightweight encoder-decoder training module, and a learning-based scheduler to achieve real-time PCV decoding and rendering on resource-constrained devices. ISCom’s dual-stage ROI selection provides significantly reduces data volume according to real-time interest. The lightweight PCV encoder-decoder training is tailored to resource-constrained devices and adapts to the heterogeneous computing capabilities of devices. Furthermore, We provide a deep reinforcement learning (DRL)-based scheduler to select optimal encoder-decoder model for various devices adaptivelly, considering the dynamic network environments and device computing capabilities. Our extensive experiments demonstrate that ISCom outperforms baselines on mobile devices, achieving a minimum rendering frame rate improvement of 10 FPS and up to 22 FPS. Furthermore, our method significantly reduces memory usage by 41.7% compared to the state-of-the-art AITransfer method. These results highlight the effectiveness of ISCom in enabling lightweight PCV streaming and its potential to improve immersive experiences for emerging metaverse application.
|confname = SenSys'24
|confname =JSAC'24
|link = https://dl.acm.org/doi/10.1145/3666025.3699338
|link = https://dl.acm.org/doi/10.1109/JSAC.2023.3345430
|title= FDLoRa: Tackling Downlink-Uplink Asymmetry with Full-duplex LoRa Gateways
|title= ISCom: Interest-Aware Semantic Communication Scheme for Point Cloud Video Streaming on Metaverse XR Devices
|speaker= Chenkai
|speaker=Jiyi
|date=2025-05-23
|date=2025-06-13
}}
}}
{{Latest_seminar
{{Latest_seminar
|abstract = Deploying deep convolutional neural networks (CNNs) for edge-based video analytics poses significant challenges due to the intensive computing demands. Model partitioning has emerged as a promising solution by offloading segments of CNNs to multiple proximal edge devices for collaborative inference. However, this approach often incurs substantial cross-device transmission overhead, particularly in handling intermediate feature maps. To address these limitations, we propose ReDream (REsidual feature-DRivEn mixed spArse coding for Model partitioning), a novel edge-centric video analytics framework that jointly optimizes  transmission efficiency and inference accuracy. ReDream introduces two key innovations: 1) It enhances the sparsity of intermediate features by replacing activation functions with ReLU in selected CNN layers and retraining, thereby increasing the proportion of zero-valued elements. 2) It leverages the heterogeneous distribution of feature data across layers by applying a mixed sparse coding scheme, i.e., selecting different compression methods adaptively to optimize model partitioning. These optimizations enable ReDream to support more efficient cross-device inference while maintaining high model accuracy, making it well-suited for real-time deployment in collaborative edge environments.
|abstract = Scientific Illustration Tutorial
|confname = IDEA
|confname = TUTORIAL
|link = https://mns.uestc.cn/wiki/Research:InProgress/MixedSparseCoding
|link =  
|title= ReDream: Residual Feature-Driven Mixed Sparse Coding for Model Partitioning
|title=  
|speaker=Xianyang
|speaker=OldBee
|date=2025-05-23
|date=2025-06-13
}}
}}


{{Resource:Previous_Seminars}}
{{Resource:Previous_Seminars}}

Revision as of 22:39, 12 June 2025

Time: 2025-06-13 10:30-12:00
Address: 4th Research Building A518
Useful links: 📚 Readling list; 📆 Schedules; 🧐 Previous seminars.

Latest

  1. [JSAC'24] ISCom: Interest-Aware Semantic Communication Scheme for Point Cloud Video Streaming on Metaverse XR Devices, Jiyi
    Abstract: In the metaverse era, point cloud video (PCV) streaming on mobile XR devices is pivotal. While most current methods focus on PCV compression from traditional 3-DoF video services, emerging AI techniques extract vital semantic information, producing content resembling the original. However, these are early-stage and computationally intensive. To enhance the inference efficacy of AI-based approaches, accommodate dynamic environments, and facilitate applicability to metaverse XR devices, we present ISCom, an interest-aware semantic communication scheme for lightweight PCV streaming. ISCom is featured with a region-of-interest (ROI) selection module, a lightweight encoder-decoder training module, and a learning-based scheduler to achieve real-time PCV decoding and rendering on resource-constrained devices. ISCom’s dual-stage ROI selection provides significantly reduces data volume according to real-time interest. The lightweight PCV encoder-decoder training is tailored to resource-constrained devices and adapts to the heterogeneous computing capabilities of devices. Furthermore, We provide a deep reinforcement learning (DRL)-based scheduler to select optimal encoder-decoder model for various devices adaptivelly, considering the dynamic network environments and device computing capabilities. Our extensive experiments demonstrate that ISCom outperforms baselines on mobile devices, achieving a minimum rendering frame rate improvement of 10 FPS and up to 22 FPS. Furthermore, our method significantly reduces memory usage by 41.7% compared to the state-of-the-art AITransfer method. These results highlight the effectiveness of ISCom in enabling lightweight PCV streaming and its potential to improve immersive experiences for emerging metaverse application.
  2. [TUTORIAL] [ ], OldBee
    Abstract: Scientific Illustration Tutorial

History

|abstract =The rapid expansion of large language models (LLMs) requires the development of extensive GPU clusters, with companies deploying clusters with tens to hundreds of thousands of GPUs. This growth significantly expands the design space for LLM training systems, requiring thorough exploration of different parallelization strategies, communication parameters, congestion control, fabric topology, etc. Current methods require up to 10k simulation experiments to identify optimal configurations, with inadequate exploration leading to significant degradation of training performance. In this paper, we tackle the overlooked problem of efficiently conducting parallel simulation experiments for design space exploration. Our

2024

2023

2022

2021

2020

  • [Topic] [ The path planning algorithm for multiple mobile edge servers in EdgeGO], Rong Cong, 2020-11-18

2019

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2017

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