Difference between revisions of "Resource:Seminar"

From MobiNetS
Jump to: navigation, search
 
(306 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{SemNote
{{SemNote
|time=2021-09-17 8:40
|time='''2026-04-10 10:30'''
|addr=Main Building B1-612
|addr=4th Research Building A518
|note=Useful links: [[Resource:Reading_List|Readling list]]; [[Resource:Seminar_schedules|Schedules]]; [[Resource:Previous_Seminars|Previous seminars]].
|note=Useful links: [[Resource:Reading_List|📚 Readling list]]; [[Resource:Seminar_schedules|📆 Schedules]]; [[Resource:Previous_Seminars|🧐 Previous seminars]].
}}
}}


===Latest===
===Latest===
{{Latest_seminar
{{Latest_seminar
|abstract=Should you decide to launch a nano-satellite today in Low-Earth Orbit (LEO), the cost of renting ground station communication infrastructure is likely to significantly exceed your launch costs. While space launch costs have lowered significantly with innovative launch vehicles, private players, and smaller payloads, access to ground infrastructure remains a luxury. This is especially true for smaller LEO satellites that are only visible at any location for a few tens of minutes a day and whose signals are extremely weak, necessitating bulky and expensive ground station infrastructure. In this paper, we present a community-driven distributed reception paradigm for LEO satellite signals where signals received on many tiny handheld receivers (not necessarily deployed on rooftops but also indoors) are coherently combined to recover the desired signal. This is made possible by employing new synchronization and receiver orientation techniques that study satellite trajectories and leverage the presence of other ambient signals. We compare our results with a large commercial receiver deployed on a rooftop and show a 8 dB SNR increase both indoors and outdoors using 8 receivers, costing $38 per RF frontend.
|abstract = To effectively utilize heterogeneous specialized hardware units in modern GPUs, such as TensorCores and Tensor Memory Accelerators, this paper introduces PipeThreader, a new DNN compiler. PipeThreader proposes shifting scheduling functionality from hardware to software so as to enable more efficient and sophisticated computation pipelining with minimal manual effort. This is achieved through sTask-graph, a new DNN computation abstraction, a hierarchical hardware abstraction that captures the capabilities of specialized units, and new scheduling primitives. As a result, PipeThreader can discover efficient pipeline scheduling for well-studied DNN architectures like FlashAttention, achieving comparable or even superior performance. Additionally, it can uncover novel pipeline schemes for emerging models like Mamba2, delivering significantly better performance compared to state-of-the-art hand-crafted implementations. The code is open-sourced at https://github.com/tile-ai/tilelang.
|confname=MobiCom 2021
|confname =OSDI'25
|link=https://dl.acm.org/doi/10.1145/3447993.3448630
|link = https://www.usenix.org/conference/osdi25/presentation/cheng
|title=A community-driven approach to democratize access to satellite ground stations
|title= PipeThreader: Software-defined pipelining for efficient DNN execution
|speaker=Rong Cong
|speaker=Junzhe
|date=2026-4-9
}}
}}


=== History ===
{{Resource:Previous_Seminars}}
{{Resource:Previous_Seminars}}

Latest revision as of 10:37, 10 April 2026

Time: 2026-04-10 10:30
Address: 4th Research Building A518
Useful links: 📚 Readling list; 📆 Schedules; 🧐 Previous seminars.

Latest

  1. [OSDI'25] PipeThreader: Software-defined pipelining for efficient DNN execution, Junzhe
    Abstract: To effectively utilize heterogeneous specialized hardware units in modern GPUs, such as TensorCores and Tensor Memory Accelerators, this paper introduces PipeThreader, a new DNN compiler. PipeThreader proposes shifting scheduling functionality from hardware to software so as to enable more efficient and sophisticated computation pipelining with minimal manual effort. This is achieved through sTask-graph, a new DNN computation abstraction, a hierarchical hardware abstraction that captures the capabilities of specialized units, and new scheduling primitives. As a result, PipeThreader can discover efficient pipeline scheduling for well-studied DNN architectures like FlashAttention, achieving comparable or even superior performance. Additionally, it can uncover novel pipeline schemes for emerging models like Mamba2, delivering significantly better performance compared to state-of-the-art hand-crafted implementations. The code is open-sourced at https://github.com/tile-ai/tilelang.

History

2024

2023

2022

2021

2020

  • [Topic] [ The path planning algorithm for multiple mobile edge servers in EdgeGO], Rong Cong, 2020-11-18

2019

2018

2017

Instructions

请使用Latest_seminar和Hist_seminar模板更新本页信息.

    • 修改时间和地点信息
    • 将当前latest seminar部分的code复制到这个页面
    • 将{{Latest_seminar... 修改为 {{Hist_seminar...,并增加对应的日期信息|date=
    • 填入latest seminar各字段信息
    • link请务必不要留空,如果没有link则填本页地址 https://mobinets.org/index.php?title=Resource:Seminar
  • 格式说明
    • Latest_seminar:

{{Latest_seminar
|confname=
|link=
|title=
|speaker=
}}

    • Hist_seminar

{{Hist_seminar
|confname=
|link=
|title=
|speaker=
|date=
}}