Difference between revisions of "Resource:Seminar"

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{{SemNote
{{SemNote
|time='''2024-09-29 10:30-12:00'''
|time='''2026-04-10 10:30'''
|addr=4th Research Building A518
|addr=4th Research Building A518
|note=Useful links: [[Resource:Reading_List|📚 Readling list]]; [[Resource:Seminar_schedules|📆 Schedules]]; [[Resource:Previous_Seminars|🧐 Previous seminars]].
|note=Useful links: [[Resource:Reading_List|📚 Readling list]]; [[Resource:Seminar_schedules|📆 Schedules]]; [[Resource:Previous_Seminars|🧐 Previous seminars]].
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{{Latest_seminar
{{Latest_seminar
|abstract = Zero-shot object navigation is a challenging task for home-assistance robots. This task emphasizes visual grounding, commonsense inference and locomotion abilities, where the first two are inherent in foundation models. But for the locomotion part, most works still depend on map-based planning approaches. The gap between RGB space and map space makes it difficult to directly transfer the knowledge from foundation models to navigation tasks. In this work, we propose a Pixel-guided Navigation skill (PixNav), which bridges the gap between the foundation models and the embodied navigation task. It is straightforward for recent foundation models to indicate an object by pixels, and with pixels as the goal specification, our method becomes a versatile navigation policy towards all different kinds of objects. Besides, our PixNav is a pure RGB-based policy that can reduce the cost of homeassistance robots. Experiments demonstrate the robustness of the PixNav which achieves 80+% success rate in the local path-planning task. To perform long-horizon object navigation, we design an LLM-based planner to utilize the commonsense knowledge between objects and rooms to select the best waypoint. Evaluations across both photorealistic indoor simulators and real-world environments validate the effectiveness of our proposed navigation strategy.
|abstract = To effectively utilize heterogeneous specialized hardware units in modern GPUs, such as TensorCores and Tensor Memory Accelerators, this paper introduces PipeThreader, a new DNN compiler. PipeThreader proposes shifting scheduling functionality from hardware to software so as to enable more efficient and sophisticated computation pipelining with minimal manual effort. This is achieved through sTask-graph, a new DNN computation abstraction, a hierarchical hardware abstraction that captures the capabilities of specialized units, and new scheduling primitives. As a result, PipeThreader can discover efficient pipeline scheduling for well-studied DNN architectures like FlashAttention, achieving comparable or even superior performance. Additionally, it can uncover novel pipeline schemes for emerging models like Mamba2, delivering significantly better performance compared to state-of-the-art hand-crafted implementations. The code is open-sourced at https://github.com/tile-ai/tilelang.
|confname=ICRA' 24
|confname =OSDI'25
|link = https://ieeexplore.ieee.org/document/10610499
|link = https://www.usenix.org/conference/osdi25/presentation/cheng
|title= Bridging Zero-shot Object Navigation and Foundation Models through Pixel-Guided Navigation Skill
|title= PipeThreader: Software-defined pipelining for efficient DNN execution
|speaker=Qinyong
|date=2024-10-10
}}
 
{{Latest_seminar
|abstract = Datacenter networks today provide best-effort delivery—messages may observe unpredictable queueing, delays, and drops due to switch buffer overflows within the network. Such weak guarantees reduce the set of assumptions that system designers can rely upon from the network, thus introducing inefficiency and complexity in host hardware and software. We present Harmony, a datacenter network architecture that provides powerful "congestion-free" message delivery guarantees—each message, once transmitted by the sender, observes bounded queueing at each switch in the network. Thus, network delays are bounded in failure-free scenarios, and congestion-related drops are completely eliminated. We establish, both theoretically and empirically, that Harmony provides such powerful guarantees with near-zero overheads compared to best-effort delivery networks: it incurs a tiny additive latency overhead that diminishes with message sizes, while achieving near-optimal network utilization.
|confname=NSDI' 24
|link = https://www.usenix.org/conference/nsdi24/presentation/agarwal-saksham
|title= Harmony: A Congestion-free Datacenter Architecture
|speaker=Junzhe
|speaker=Junzhe
|date=2024-10-10
|date=2026-4-9
}}
}}


{{Resource:Previous_Seminars}}
{{Resource:Previous_Seminars}}

Latest revision as of 10:37, 10 April 2026

Time: 2026-04-10 10:30
Address: 4th Research Building A518
Useful links: 📚 Readling list; 📆 Schedules; 🧐 Previous seminars.

Latest

  1. [OSDI'25] PipeThreader: Software-defined pipelining for efficient DNN execution, Junzhe
    Abstract: To effectively utilize heterogeneous specialized hardware units in modern GPUs, such as TensorCores and Tensor Memory Accelerators, this paper introduces PipeThreader, a new DNN compiler. PipeThreader proposes shifting scheduling functionality from hardware to software so as to enable more efficient and sophisticated computation pipelining with minimal manual effort. This is achieved through sTask-graph, a new DNN computation abstraction, a hierarchical hardware abstraction that captures the capabilities of specialized units, and new scheduling primitives. As a result, PipeThreader can discover efficient pipeline scheduling for well-studied DNN architectures like FlashAttention, achieving comparable or even superior performance. Additionally, it can uncover novel pipeline schemes for emerging models like Mamba2, delivering significantly better performance compared to state-of-the-art hand-crafted implementations. The code is open-sourced at https://github.com/tile-ai/tilelang.

History

2024

2023

2022

2021

2020

  • [Topic] [ The path planning algorithm for multiple mobile edge servers in EdgeGO], Rong Cong, 2020-11-18

2019

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2017

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