Difference between revisions of "Resource:Seminar"

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{{SemNote
{{SemNote
|time=2021-09-17 8:40
|time='''2024-12-06 10:30-12:00'''
|addr=Main Building B1-612
|addr=4th Research Building A518
|note=Useful links: [[Resource:Reading_List|Readling list]]; [[Resource:Seminar_schedules|Schedules]]; [[Resource:Previous_Seminars|Previous seminars]].
|note=Useful links: [[Resource:Reading_List|📚 Readling list]]; [[Resource:Seminar_schedules|📆 Schedules]]; [[Resource:Previous_Seminars|🧐 Previous seminars]].
}}
}}


===Latest===
===Latest===
{{Latest_seminar
{{Latest_seminar
|abstract=Drowsy driving is one of the biggest threats to driving safety, which has drawn much public attention in recent years. Thus, a simple but robust system that can remind drivers of drowsiness levels with off-the-shelf devices (e.g., smartphones) is very necessary. With this motivation, we explore the feasibility of using acoustic sensors on smartphones to detect drowsy driving. Through analyzing real driving data to study characteristics of drowsy driving, we find some unique patterns of Doppler shift caused by three typical drowsy behaviours (i.e., nodding, yawning and operating steering wheel), among which operating steering wheels is also related to drowsiness levels. Then, a real-time Drowsy Driving Detection system named D^3 -Guard is proposed based on the acoustic sensing abilities of smartphones. We adopt several effective feature extraction methods, and carefully design a high-accuracy detector based on LSTM networks for the early detection of drowsy driving. Besides, measures to distinguish drowsiness levels are also introduced in the system by analyzing the data of operating steering wheel. Through extensive experiments with five drivers in real driving environments, D 3 -Guard detects drowsy driving actions with an average accuracy of 93.31%, as well as classifies drowsiness levels with an average accuracy of 86%.
|abstract = Packet routing in virtual networks requires virtual-to-physical address translation. The address mappings are updated by a single party, i.e., the network administrator, but they are read by multiple devices across the network when routing tenant packets. Existing approaches face an inherent read-write performance tradeoff: they either store these mappings in dedicated gateways for fast updates at the cost of slower forwarding or replicate them at end-hosts and suffer from slow updates.SwitchV2P aims to escape this tradeoff by leveraging the network switches to transparently cache the address mappings while learning them from the traffic. SwitchV2P brings the mappings closer to the sender, thus reducing the first packet latency and translation overheads, while simultaneously enabling fast mapping updates, all without changing existing routing policies and deployed gateways. The topology-aware data-plane caching protocol allows the switches to transparently adapt to changing network conditions and varying in-switch memory capacity.Our evaluation shows the benefits of in-network address mapping, including an up to 7.and 4.3× reduction in FCT and first packet latency respectively, and a substantial reduction in translation gateway load. Additionally, SwitchV2P achieves up to a 1.9× reduction in bandwidth overheads and requires order-of-magnitude fewer gateways for equivalent performance.
|confname=TMC2021
|confname =SIGCOMM'24
|link=https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=9055089
|link = https://dl.acm.org/doi/abs/10.1145/3651890.3672213
|title=Real-Time Detection for Drowsy Driving via Acoustic Sensing on Smartphones
|title= In-Network Address Caching for Virtual Networks
|speaker=Shiqi Hu
|speaker=Dongting
}}
|date=2024-12-06
{{Latest_seminar
}}{{Latest_seminar
|abstract=The emerging mobile-edge computing paradigm provides opportunities for the resource-hungry mobile devices (MDs) to migrate computation. In order to satisfy the requirements of MDs in terms of latency and energy consumption, recent researches proposed diverse computation offloading schemes. However, they either fail to consider the potential computing resources at the edge, or ignore the selfish behavior of users and the dynamic resource adaptability. To this end, we study the computation offloading problem and take into consideration the dynamic available resource of idle devices and the selfish behavior of users. Furthermore, we propose a game theoretic offloading method by regarding the computation offloading process as a resource contention game, which minimizes the individual task execution cost and the system overhead. Utilizing the potential game, we prove the existence of Nash equilibrium (NE), and give a lightweight algorithm to help the game reach a NE, wherein each user can find an optimal offloading strategy based on three contention principles. Additionally, we conduct analysis of computational complexity and the Price of Anarchy (PoA), and deploy three baseline methods to compare with our proposed scheme. Numerical results illustrate that our scheme can provide high-quality services to users, and also demonstrate the effectiveness, scalability and dynamic resource adaptability of our proposed algorithm in a multiuser network.
|abstract = Visible light communication (VLC) has become an important complementary means to electromagnetic communications due to its freedom from interference. However, existing Internet-of-Things (IoT) VLC links can reach only <10 meters, which has significantly limited the applications of VLC to the vast and diverse scenarios. In this paper, we propose ChirpVLC, a novel modulation method to prolong VLC distance from ≤10 meters to over 100 meters. The basic idea of ChirpVLC is to trade throughput for prolonged distance by exploiting Chirp Spread Spectrum (CSS) modulation. Specifically, 1) we modulate the luminous intensity as a sinusoidal waveform with a linearly varying frequency and design different spreading factors (SF) for different environmental conditions. 2) We design range adaptation scheme for luminance sensing range to help receivers achieve better signal-to-noise ratio (SNR). 3) ChirpVLC supports many-to-one and non-line-of-sight communications, breaking through the limitations of visible light communication. We implement ChirpVLC and conduct extensive real-world experiments. The results show that ChirpVLC can extend the transmission distance of 5W COTS LEDs to over 100 meters, and the distance/energy utility is increased by 532% compared to the existing work.
|confname=IoTJ2021
|confname = IDEA
|link=https://ieeexplore.ieee.org/abstract/document/9386238
|link = https://uestc.feishu.cn/file/Pbq3bWgKJoTQObx79f3cf6gungb
|title=D2D-Enabled Mobile-Edge Computation Offloading for Multiuser IoT Network
|title= ChirpVLC:Extending The Distance of Low-cost Visible Light Communication with CSS Modulation
|speaker=Wenjie Huang
|speaker=Mengyu
}}
|date=2024-12-06
{{Latest_seminar
|abstract=The Long Range (LoRa) protocol for low-power wide-area networks (LPWANs) is a strong candidate to enable the massive roll-out of the Internet of Things (IoT) because of its low cost, impressive sensitivity (-137dBm), and massive scalability potential. As tens of thousands of tiny LoRa devices are deployed over large geographic areas, a key component to the success of LoRa will be the development of reliable and robust authentication mechanisms. To this end, Radio Frequency Fingerprinting (RFFP) through deep learning (DL) has been heralded as an effective zero-power supplement or alternative to energy-hungry cryptography. Existing work on LoRa RFFP has mostly focused on small-scale testbeds and low-dimensional learning techniques; however, many challenges remain. Key among them are authentication techniques robust to a wide variety of channel variations over time and supporting a vast population of devices.In this work, we advance the state of the art by presenting (i) the first massive experimental evaluation of DL RFFP and (ii) new data augmentation techniques for LoRa designed to counter the degradation introduced by the wireless channel. Specifically, we collected and publicly shared more than 1TB of waveform data from 100 bit-similar devices (with identical manufacturing processes) over different deployment scenarios (outdoor vs. indoor) and spanning several days. We train and test diverse DL models (convolutional and recurrent neural networks) using either preamble or payload data slices. We compare three different representations of the received signal: (i) IQ, (ii) amplitude-phase, and (iii) spectrogram. Finally, we propose a novel data augmentation technique called DeepLoRa to enhance the LoRa RFFP performance. Results show that (i) training the CNN models with IQ representation is not always the best combo in fingerprinting LoRa radios; training CNNs and RNN-LSTMs with amplitude-phase and spectrogram representations may increase the fingerprinting performance in small and medium-scale testbeds; (ii) using only payload data in the fingerprinting process outperforms preamble only data, and (iii) DeepLoRa data augmentation technique improves the classification accuracy from 19% to 36% in the RFFP challenging case of training on data collected on a different day than the testing data. Moreover, DeepLoRa raises the accuracy from 82% to 91% when training and testing 100 devices with data collected on the same day.
|confname=MobiHoc2021
|link=https://dl.acm.org/doi/pdf/10.1145/3466772.3467054
|title=DeepLoRa: Fingerprinting LoRa Devices at Scale Through Deep Learning and Data Augmentation
|speaker=Wenliang Mao
}}
}}


=== History ===
{{Resource:Previous_Seminars}}
{{Resource:Previous_Seminars}}

Latest revision as of 11:28, 6 December 2024

Time: 2024-12-06 10:30-12:00
Address: 4th Research Building A518
Useful links: 📚 Readling list; 📆 Schedules; 🧐 Previous seminars.

Latest

  1. [SIGCOMM'24] In-Network Address Caching for Virtual Networks, Dongting
    Abstract: Packet routing in virtual networks requires virtual-to-physical address translation. The address mappings are updated by a single party, i.e., the network administrator, but they are read by multiple devices across the network when routing tenant packets. Existing approaches face an inherent read-write performance tradeoff: they either store these mappings in dedicated gateways for fast updates at the cost of slower forwarding or replicate them at end-hosts and suffer from slow updates.SwitchV2P aims to escape this tradeoff by leveraging the network switches to transparently cache the address mappings while learning them from the traffic. SwitchV2P brings the mappings closer to the sender, thus reducing the first packet latency and translation overheads, while simultaneously enabling fast mapping updates, all without changing existing routing policies and deployed gateways. The topology-aware data-plane caching protocol allows the switches to transparently adapt to changing network conditions and varying in-switch memory capacity.Our evaluation shows the benefits of in-network address mapping, including an up to 7.8× and 4.3× reduction in FCT and first packet latency respectively, and a substantial reduction in translation gateway load. Additionally, SwitchV2P achieves up to a 1.9× reduction in bandwidth overheads and requires order-of-magnitude fewer gateways for equivalent performance.
  2. [IDEA] ChirpVLC:Extending The Distance of Low-cost Visible Light Communication with CSS Modulation, Mengyu
    Abstract: Visible light communication (VLC) has become an important complementary means to electromagnetic communications due to its freedom from interference. However, existing Internet-of-Things (IoT) VLC links can reach only <10 meters, which has significantly limited the applications of VLC to the vast and diverse scenarios. In this paper, we propose ChirpVLC, a novel modulation method to prolong VLC distance from ≤10 meters to over 100 meters. The basic idea of ChirpVLC is to trade throughput for prolonged distance by exploiting Chirp Spread Spectrum (CSS) modulation. Specifically, 1) we modulate the luminous intensity as a sinusoidal waveform with a linearly varying frequency and design different spreading factors (SF) for different environmental conditions. 2) We design range adaptation scheme for luminance sensing range to help receivers achieve better signal-to-noise ratio (SNR). 3) ChirpVLC supports many-to-one and non-line-of-sight communications, breaking through the limitations of visible light communication. We implement ChirpVLC and conduct extensive real-world experiments. The results show that ChirpVLC can extend the transmission distance of 5W COTS LEDs to over 100 meters, and the distance/energy utility is increased by 532% compared to the existing work.

History

2024

2023

2022

2021

2020

  • [Topic] [ The path planning algorithm for multiple mobile edge servers in EdgeGO], Rong Cong, 2020-11-18

2019

2018

2017

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