Difference between revisions of "Resource:Seminar"

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{{SemNote
{{SemNote
|time='''2022-3-11 10:20'''
|time='''2025-09-25 10:30'''
|addr=4th Research Building A527-B
|addr=4th Research Building A518
|note=Useful links: [[Resource:Reading_List|Readling list]]; [[Resource:Seminar_schedules|Schedules]]; [[Resource:Previous_Seminars|Previous seminars]].
|note=Useful links: [[Resource:Reading_List|📚 Readling list]]; [[Resource:Seminar_schedules|📆 Schedules]]; [[Resource:Previous_Seminars|🧐 Previous seminars]].
}}
}}


===Latest===
===Latest===
{{Latest_seminar
|abstract = Cross-Technology Communication (CTC) is an emerging technique that enables direct interconnection among incompatible wireless technologies. Recent work proposes CTC from IEEE 802.11b to LoRa but has a low efficiency due to their extremely asymmetric data rates. In this paper, we propose WiRa that emulates LoRa waveforms with IEEE 802.11ax to achieve an efficient CTC from WiFi to LoRa. By taking advantage of the OFDMA in 802.11ax, WiRa can use only a small Resource Unit (RU) to emulate LoRa chirps and set other RUs free for highrate WiFi users. WiRa carefully selects the RU to avoid emulation failures and adopts WiFi frame aggregation to emulate the long LoRa frame. We propose a subframe header mapping method to identify and remove invalid symbols caused by irremovable subframe headers in the aggregated frame. We also propose a mode flipping method to solve Cyclic Prefix errors, based on our finding that different CP modes have different and even opposite impacts on the emulation of a specific LoRa symbol. We implement a prototype of WiRa on the USRP platform and commodity LoRa device. The extensive experiments demonstrate WiRa can efficiently transmit complete LoRa frames with the throughput of 40.037kbps and the symbol error rate (SER) lower than 0.1.
|confname= INFOCOM 2022
|link=https://www.jianguoyun.com/p/DQi5a8sQ_LXjBxj127EE
|title=WiRa: Enabling Cross-Technology Communication from WiFi to LoRa with IEEE 802.11ax
|speaker=Kaiwen
}}


{{Latest_seminar
{{Latest_seminar
|abstract = Accurate, real-time object detection on resource-constrained devices enables autonomous mobile vision applications such as traffic surveillance, situational awareness, and safety inspection, where it is crucial to detect both small and large objects in crowded scenes. Prior studies either perform object detection locally on-board or offload the task to the edge/cloud. Local object detection yields low accuracy on small objects since it operates on low-resolution videos to fit in mobile memory. Offloaded object detection incurs high latency due to uploading high-resolution videos to the edge/cloud. Rather than either pure local processing or offloading, we propose to detect large objects locally while offloading small object detection to the edge. The key challenge is to reduce the latency of small object detection. Accordingly, we develop EdgeDuet, the first edge-device collaborative framework for enhancing small object detection with tile-level parallelism. It optimizes the offloaded detection pipeline in tiles rather than the entire frame for high accuracy and low latency. Evaluations on drone vision datasets under LTE, WiFi 2.4GHz, WiFi 5GHz show that EdgeDuet outperforms local object detection in small object detection accuracy by 233.0%. It also improves the detection accuracy by 44.7% and latency by 34.2% over the state-of-the-art offloading schemes.
|abstract = Distributed Edge Computing (DEC) has emerged as a novel paradigm, owing to its superior performance in communication latency, parallel computing efficiency, and energy consumption. With the surge of tasks in generative artificial intelligence, DEC faces higher demands for parallel computing efficiency. Scheduling multiple tasks for simultaneous processing, rather than one-by-one handling, could enhance parallel efficiency. Multiple tasks have multi-dependencies, i.e., sequence dependency, attribute similarity, and attribute correlation. Utilizing the bidirectional edges of traditional graphs to represent multi-dependencies can lead to an explosion in quantity. A hypergraph, with its hyperedges capable of connecting any number of vertices, can significantly solve the above problem. However, the multi-dependencies are rarely studied in the current research, posing the challenges, including incapable representing and unable capturing of multi-dependency hypergraph. In this work, we introduce a Joint communication and computation scheduling for hypErgraph Tasks in DEC, namely HypeJet, To effectively represent multi-dependencies, we employ hypergraph construction to represent task attributes and utilize hypergraph partitioning to clarify and refine task attribute correlations, enhancing parallel efficiency. In response to the challenge of capturing multi-dependencies, we employ a scheduling mechanism with the hypergraph neural network that efficiently acquires higher-order attribute correlated information among convolution matrices, providing enriched contextual information on multi-dependencies that supports decision-making in scheduling tasks. The evaluations using real-world traces demonstrate an 18.07% improvement in parallel efficiency of task scheduling.
|confname= INFOCOM 2021
|confname =INFOCOM'25
|link=https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=9488843
|link = https://ieeexplore.ieee.org/abstract/document/11044587
|title=EdgeDuet: Tiling Small Object Detection for Edge Assisted Autonomous Mobile Vision
|title= HyperJet: Joint Communication and Computation Scheduling for Hypergraph Tasks in Distributed Edge Computing
|speaker=Xianyang
|speaker= Yi Zhou
|date=2025-9-26
}}{{Latest_seminar
|abstract = Localization of networked nodes is an essential problem in emerging applications, including first-responder navigation, automated manufacturing lines, vehicular and drone navigation, asset tracking, Internet of Things, and 5G communication networks. In this paper, we present Locate3D, a novel system for peer-to-peer node localization and orientation estimation in large networks. Unlike traditional range-only methods, Locate3D introduces angle-of-arrival (AoA) data as an added network topology constraint. The system solves three key challenges: it uses angles to reduce the number of measurements required by 4× and jointly uses range and angle data for location estimation. We develop a spanning-tree approach for fast location updates, and to ensure the output graphs are rigid and uniquely realizable, even in occluded or weakly connected areas. Locate3D cuts down latency by up to 75% without compromising accuracy, surpassing standard range-only solutions. It has a 0.86 meter median localization error for building-scale multi-floor networks (32 nodes, 0 anchors) and 12.09 meters for large-scale networks (100,000 nodes, 15 anchors).
|confname =NSDI'25
|link = https://www.usenix.org/conference/nsdi25/presentation/garg
|title= Large Network UWB Localization: Algorithms and Implementation
|speaker=Bangguo
|date=2025-9-26
}}
}}
=== History ===
{{Resource:Previous_Seminars}}
{{Resource:Previous_Seminars}}

Latest revision as of 21:23, 25 September 2025

Time: 2025-09-25 10:30
Address: 4th Research Building A518
Useful links: 📚 Readling list; 📆 Schedules; 🧐 Previous seminars.

Latest

  1. [INFOCOM'25] HyperJet: Joint Communication and Computation Scheduling for Hypergraph Tasks in Distributed Edge Computing, Yi Zhou
    Abstract: Distributed Edge Computing (DEC) has emerged as a novel paradigm, owing to its superior performance in communication latency, parallel computing efficiency, and energy consumption. With the surge of tasks in generative artificial intelligence, DEC faces higher demands for parallel computing efficiency. Scheduling multiple tasks for simultaneous processing, rather than one-by-one handling, could enhance parallel efficiency. Multiple tasks have multi-dependencies, i.e., sequence dependency, attribute similarity, and attribute correlation. Utilizing the bidirectional edges of traditional graphs to represent multi-dependencies can lead to an explosion in quantity. A hypergraph, with its hyperedges capable of connecting any number of vertices, can significantly solve the above problem. However, the multi-dependencies are rarely studied in the current research, posing the challenges, including incapable representing and unable capturing of multi-dependency hypergraph. In this work, we introduce a Joint communication and computation scheduling for hypErgraph Tasks in DEC, namely HypeJet, To effectively represent multi-dependencies, we employ hypergraph construction to represent task attributes and utilize hypergraph partitioning to clarify and refine task attribute correlations, enhancing parallel efficiency. In response to the challenge of capturing multi-dependencies, we employ a scheduling mechanism with the hypergraph neural network that efficiently acquires higher-order attribute correlated information among convolution matrices, providing enriched contextual information on multi-dependencies that supports decision-making in scheduling tasks. The evaluations using real-world traces demonstrate an 18.07% improvement in parallel efficiency of task scheduling.
  2. [NSDI'25] Large Network UWB Localization: Algorithms and Implementation, Bangguo
    Abstract: Localization of networked nodes is an essential problem in emerging applications, including first-responder navigation, automated manufacturing lines, vehicular and drone navigation, asset tracking, Internet of Things, and 5G communication networks. In this paper, we present Locate3D, a novel system for peer-to-peer node localization and orientation estimation in large networks. Unlike traditional range-only methods, Locate3D introduces angle-of-arrival (AoA) data as an added network topology constraint. The system solves three key challenges: it uses angles to reduce the number of measurements required by 4× and jointly uses range and angle data for location estimation. We develop a spanning-tree approach for fast location updates, and to ensure the output graphs are rigid and uniquely realizable, even in occluded or weakly connected areas. Locate3D cuts down latency by up to 75% without compromising accuracy, surpassing standard range-only solutions. It has a 0.86 meter median localization error for building-scale multi-floor networks (32 nodes, 0 anchors) and 12.09 meters for large-scale networks (100,000 nodes, 15 anchors).

History

2024

2023

2022

2021

2020

  • [Topic] [ The path planning algorithm for multiple mobile edge servers in EdgeGO], Rong Cong, 2020-11-18

2019

2018

2017

Instructions

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