Difference between revisions of "Resource:Seminar"

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{{SemNote
{{SemNote
|time='''2022-5-23 10:30'''
|time='''2024-12-06 10:30-12:00'''
|addr=4th Research Building A527-B
|addr=4th Research Building A518
|note=Useful links: [[Resource:Reading_List|Readling list]]; [[Resource:Seminar_schedules|Schedules]]; [[Resource:Previous_Seminars|Previous seminars]].
|note=Useful links: [[Resource:Reading_List|📚 Readling list]]; [[Resource:Seminar_schedules|📆 Schedules]]; [[Resource:Previous_Seminars|🧐 Previous seminars]].
}}
}}


===Latest===
===Latest===
{{Latest_seminar
{{Latest_seminar
|abstract = As intelligence is moving from data centers to the edges, intelligent edge devices such as smartphones, drones, robots, and smart IoT devices are equipped with the capability to altogether train a deep learning model on the devices from the data collected by themselves. Despite its considerable value, the key bottleneck of making on-device distributed training practically useful in realworld deployments is that they consume a significant amount of training time under wireless networks with constrained bandwidth. To tackle this critical bottleneck, we present Mercury, an importance sampling-based framework that enhances the training efficiency of on-device distributed training without compromising the accuracies of the trained models. The key idea behind the design of Mercury is to focus on samples that provide more important information in each training iteration. In doing this, the training efficiency of each iteration is improved. As such, the total number of iterations can be considerably reduced so as to speed up the overall training process. We implemented Mercury and deployed it on a self-developed testbed. We demonstrate its effectiveness and show that Mercury consistently outperforms two status quo frameworks on six commonly used datasets across tasks in image classification, speech recognition, and natural language processing.  
|abstract = Packet routing in virtual networks requires virtual-to-physical address translation. The address mappings are updated by a single party, i.e., the network administrator, but they are read by multiple devices across the network when routing tenant packets. Existing approaches face an inherent read-write performance tradeoff: they either store these mappings in dedicated gateways for fast updates at the cost of slower forwarding or replicate them at end-hosts and suffer from slow updates.SwitchV2P aims to escape this tradeoff by leveraging the network switches to transparently cache the address mappings while learning them from the traffic. SwitchV2P brings the mappings closer to the sender, thus reducing the first packet latency and translation overheads, while simultaneously enabling fast mapping updates, all without changing existing routing policies and deployed gateways. The topology-aware data-plane caching protocol allows the switches to transparently adapt to changing network conditions and varying in-switch memory capacity.Our evaluation shows the benefits of in-network address mapping, including an up to 7.and 4.3× reduction in FCT and first packet latency respectively, and a substantial reduction in translation gateway load. Additionally, SwitchV2P achieves up to a 1.9× reduction in bandwidth overheads and requires order-of-magnitude fewer gateways for equivalent performance.
|confname= SenSys 2021
|confname =SIGCOMM'24
|link=https://www.egr.msu.edu/~mizhang/papers/2021_SenSys_Mercury.pdf
|link = https://dl.acm.org/doi/abs/10.1145/3651890.3672213
|title=Mercury: Efficient On-Device Distributed DNN Training via Stochastic Importance Sampling
|title= In-Network Address Caching for Virtual Networks
|speaker=Jiajun
|speaker=Dongting
}}
|date=2024-12-06
{{Latest_seminar
}}{{Latest_seminar
|abstract = Many datacenters and clouds manage storage systems separately from computing services for better manageability and resource utilization. These existing disaggregated storage systems use hard disks or SSDs as storage media. Recently, the technology of persistent memory (PM) has matured and seen initial adoption in several datacenters. Disaggregating PM could enjoy the same benefits of traditional disaggregated storage systems, but it requires new designs because of its memory-like performance and byte addressability. In this paper, we explore the design of disaggregating PM and managing them remotely from compute servers, a model we call passive disaggregated persistent memory, or pDPM. Compared to the alternative of managing PM at storage servers, pDPM significantly lowers monetary and energy costs and avoids scalability bottlenecks at storage servers. We built three key-value store systems using the pDPM model. The first one lets all compute nodes directly access and manage storage nodes. The second uses a central coordinator to orchestrate the communication between compute and storage nodes. These two systems have various performance and scalability limitations. To solve these problems, we built Clover, a pDPM system that separates the location, communication mechanism, and management strategy of the data plane and the metadata/control plane. Compute nodes access storage nodes directly for data operations, while one or few global metadata servers handle all metadata/control operations. From our extensive evaluation of the three pDPM systems, we found Clover to be the best-performing pDPM system. Its performance under common datacenter workloads is similar to non-pDPM remote in-memory key-value store, while reducing CapEx and OpEx by 1.4× and 3.9×.
|abstract = Visible light communication (VLC) has become an important complementary means to electromagnetic communications due to its freedom from interference. However, existing Internet-of-Things (IoT) VLC links can reach only <10 meters, which has significantly limited the applications of VLC to the vast and diverse scenarios. In this paper, we propose ChirpVLC, a novel modulation method to prolong VLC distance from ≤10 meters to over 100 meters. The basic idea of ChirpVLC is to trade throughput for prolonged distance by exploiting Chirp Spread Spectrum (CSS) modulation. Specifically, 1) we modulate the luminous intensity as a sinusoidal waveform with a linearly varying frequency and design different spreading factors (SF) for different environmental conditions. 2) We design range adaptation scheme for luminance sensing range to help receivers achieve better signal-to-noise ratio (SNR). 3) ChirpVLC supports many-to-one and non-line-of-sight communications, breaking through the limitations of visible light communication. We implement ChirpVLC and conduct extensive real-world experiments. The results show that ChirpVLC can extend the transmission distance of 5W COTS LEDs to over 100 meters, and the distance/energy utility is increased by 532% compared to the existing work.
|confname= ATC 2020
|confname = IDEA
|link=https://www.usenix.org/system/files/atc20-tsai.pdf
|link = https://uestc.feishu.cn/file/Pbq3bWgKJoTQObx79f3cf6gungb
|title=Disaggregating Persistent Memory and Controlling Them Remotely: An Exploration of Passive Disaggregated Key-Value Stores
|title= ChirpVLC:Extending The Distance of Low-cost Visible Light Communication with CSS Modulation
|speaker=Qinyong
|speaker=Mengyu
|date=2024-12-06
}}
}}


=== History ===
{{Resource:Previous_Seminars}}
{{Resource:Previous_Seminars}}

Latest revision as of 11:28, 6 December 2024

Time: 2024-12-06 10:30-12:00
Address: 4th Research Building A518
Useful links: 📚 Readling list; 📆 Schedules; 🧐 Previous seminars.

Latest

  1. [SIGCOMM'24] In-Network Address Caching for Virtual Networks, Dongting
    Abstract: Packet routing in virtual networks requires virtual-to-physical address translation. The address mappings are updated by a single party, i.e., the network administrator, but they are read by multiple devices across the network when routing tenant packets. Existing approaches face an inherent read-write performance tradeoff: they either store these mappings in dedicated gateways for fast updates at the cost of slower forwarding or replicate them at end-hosts and suffer from slow updates.SwitchV2P aims to escape this tradeoff by leveraging the network switches to transparently cache the address mappings while learning them from the traffic. SwitchV2P brings the mappings closer to the sender, thus reducing the first packet latency and translation overheads, while simultaneously enabling fast mapping updates, all without changing existing routing policies and deployed gateways. The topology-aware data-plane caching protocol allows the switches to transparently adapt to changing network conditions and varying in-switch memory capacity.Our evaluation shows the benefits of in-network address mapping, including an up to 7.8× and 4.3× reduction in FCT and first packet latency respectively, and a substantial reduction in translation gateway load. Additionally, SwitchV2P achieves up to a 1.9× reduction in bandwidth overheads and requires order-of-magnitude fewer gateways for equivalent performance.
  2. [IDEA] ChirpVLC:Extending The Distance of Low-cost Visible Light Communication with CSS Modulation, Mengyu
    Abstract: Visible light communication (VLC) has become an important complementary means to electromagnetic communications due to its freedom from interference. However, existing Internet-of-Things (IoT) VLC links can reach only <10 meters, which has significantly limited the applications of VLC to the vast and diverse scenarios. In this paper, we propose ChirpVLC, a novel modulation method to prolong VLC distance from ≤10 meters to over 100 meters. The basic idea of ChirpVLC is to trade throughput for prolonged distance by exploiting Chirp Spread Spectrum (CSS) modulation. Specifically, 1) we modulate the luminous intensity as a sinusoidal waveform with a linearly varying frequency and design different spreading factors (SF) for different environmental conditions. 2) We design range adaptation scheme for luminance sensing range to help receivers achieve better signal-to-noise ratio (SNR). 3) ChirpVLC supports many-to-one and non-line-of-sight communications, breaking through the limitations of visible light communication. We implement ChirpVLC and conduct extensive real-world experiments. The results show that ChirpVLC can extend the transmission distance of 5W COTS LEDs to over 100 meters, and the distance/energy utility is increased by 532% compared to the existing work.

History

2024

2023

2022

2021

2020

  • [Topic] [ The path planning algorithm for multiple mobile edge servers in EdgeGO], Rong Cong, 2020-11-18

2019

2018

2017

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