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{{SemNote
{{SemNote
|time='''2022-6-13 10:30'''
|time='''2024-12-06 10:30-12:00'''
|addr=4th Research Building A527-B
|addr=4th Research Building A518
|note=Useful links: [[Resource:Reading_List|Readling list]]; [[Resource:Seminar_schedules|Schedules]]; [[Resource:Previous_Seminars|Previous seminars]].
|note=Useful links: [[Resource:Reading_List|📚 Readling list]]; [[Resource:Seminar_schedules|📆 Schedules]]; [[Resource:Previous_Seminars|🧐 Previous seminars]].
}}
}}


===Latest===
===Latest===
{{Latest_seminar
{{Latest_seminar
|abstract = The development of intelligent traffic light control systems is essential for smart transportation management. While some efforts have been made to optimize the use of individual traffic lights in an isolated way, related studies have largely ignored the fact that the use of multi-intersection traffic lights is spatially influenced, as well as the temporal dependency of historical traffic status for current traffic light control. To that end, in this article, we propose a novel Spatio-Temporal Multi-Agent Reinforcement Learning (STMARL) framework for effectively capturing the spatio-temporal dependency of multiple related traffic lights and control these traffic lights in a coordinating way. Specifically, we first construct the traffic light adjacency graph based on the spatial structure among traffic lights. Then, historical traffic records will be integrated with current traffic status via Recurrent Neural Network structure. Moreover, based on the temporally-dependent traffic information, we design a Graph Neural Network based model to represent relationships among multiple traffic lights, and the decision for each traffic light will be made in a distributed way by the deep Q-learning method. Finally, the experimental results on both synthetic and real-world data have demonstrated the effectiveness of our STMARL framework, which also provides an insightful understanding of the influence mechanism among multi-intersection traffic lights.
|abstract = Packet routing in virtual networks requires virtual-to-physical address translation. The address mappings are updated by a single party, i.e., the network administrator, but they are read by multiple devices across the network when routing tenant packets. Existing approaches face an inherent read-write performance tradeoff: they either store these mappings in dedicated gateways for fast updates at the cost of slower forwarding or replicate them at end-hosts and suffer from slow updates.SwitchV2P aims to escape this tradeoff by leveraging the network switches to transparently cache the address mappings while learning them from the traffic. SwitchV2P brings the mappings closer to the sender, thus reducing the first packet latency and translation overheads, while simultaneously enabling fast mapping updates, all without changing existing routing policies and deployed gateways. The topology-aware data-plane caching protocol allows the switches to transparently adapt to changing network conditions and varying in-switch memory capacity.Our evaluation shows the benefits of in-network address mapping, including an up to 7.and 4.reduction in FCT and first packet latency respectively, and a substantial reduction in translation gateway load. Additionally, SwitchV2P achieves up to a 1.9× reduction in bandwidth overheads and requires order-of-magnitude fewer gateways for equivalent performance.
|confname= TMC 2022
|confname =SIGCOMM'24
|link=https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=9240060
|link = https://dl.acm.org/doi/abs/10.1145/3651890.3672213
|title=STMARL: A Spatio-Temporal Multi-Agent Reinforcement Learning Approach for Cooperative Traffic Light Control
|title= In-Network Address Caching for Virtual Networks
|speaker=Xianyang
|speaker=Dongting
}}
|date=2024-12-06
{{Latest_seminar
}}{{Latest_seminar
|abstract = We formulate computation offloading as a decentralized decision-making problem with autonomous agents. We design an interaction mechanism that incentivizes agents to align private and system goals by balancing between competition and cooperation. The mechanism provably has Nash equilibria with optimal resource allocation in the static case. For a dynamic environment, we propose a novel multi-agent online learning algorithm that learns with partial, delayed and noisy state information, and a reward signal that reduces information need to a great extent. Empirical results confirm that through learning, agents significantly improve both system and individual performance, e.g., 40% offloading failure rate reduction, 32% communication overhead reduction, up to 38% computation resource savings in low contention, 18% utilization increase with reduced load variation in high contention, and improvement in fairness. Results also confirm the algorithm's good convergence and generalization property in significantly different environments.
|abstract = Visible light communication (VLC) has become an important complementary means to electromagnetic communications due to its freedom from interference. However, existing Internet-of-Things (IoT) VLC links can reach only <10 meters, which has significantly limited the applications of VLC to the vast and diverse scenarios. In this paper, we propose ChirpVLC, a novel modulation method to prolong VLC distance from ≤10 meters to over 100 meters. The basic idea of ChirpVLC is to trade throughput for prolonged distance by exploiting Chirp Spread Spectrum (CSS) modulation. Specifically, 1) we modulate the luminous intensity as a sinusoidal waveform with a linearly varying frequency and design different spreading factors (SF) for different environmental conditions. 2) We design range adaptation scheme for luminance sensing range to help receivers achieve better signal-to-noise ratio (SNR). 3) ChirpVLC supports many-to-one and non-line-of-sight communications, breaking through the limitations of visible light communication. We implement ChirpVLC and conduct extensive real-world experiments. The results show that ChirpVLC can extend the transmission distance of 5W COTS LEDs to over 100 meters, and the distance/energy utility is increased by 532% compared to the existing work.
|confname= INFOCOM 2022
|confname = IDEA
|link=https://www.jianguoyun.com/p/DWeMmMMQrvr2CBivtsYEIAA
|link = https://uestc.feishu.cn/file/Pbq3bWgKJoTQObx79f3cf6gungb
|title=Multi-Agent Distributed Reinforcement Learningfor Making Decentralized Offloading Decisions
|title= ChirpVLC:Extending The Distance of Low-cost Visible Light Communication with CSS Modulation
|speaker=Wenjie
|speaker=Mengyu
}}
|date=2024-12-06
{{Latest_seminar
|abstract = Federated learning (FL) has emerged in edge computing to address limited bandwidth and privacy concerns of traditional cloud-based centralized training. However, the existing FL mechanisms may lead to long training time and consume a tremendous amount of communication resources. In this paper, we propose an efficient FL mechanism, which divides the edge nodes into K clusters by balanced clustering. The edge nodes in one cluster forward their local updates to cluster header for aggregation by synchronous method, called cluster aggregation, while all cluster headers perform the asynchronous method for global aggregation. This processing procedure is called hierarchical aggregation. Our analysis shows that the convergence bound depends on the number of clusters and the training epochs. We formally define the resource-efficient federated learning with hierarchical aggregation (RFL-HA) problem. We propose an efficient algorithm to determine the optimal cluster structure (i.e., the optimal value of K) with resource constraints and extend it to deal with the dynamic network conditions. Extensive simulation results obtained from our study for different models and datasets show that the proposed algorithms can reduce completion time by 34.8%-70% and the communication resource by 33.8%-56.5% while achieving a similar accuracy, compared with the well-known FL mechanisms.
|confname= INFOCOM 2021
|link=https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=9488756
|title=Resource-Efficient Federated Learning with Hierarchical Aggregation in Edge Computing
|speaker=Jianqi
}}
{{Latest_seminar
|abstract = The increased use of deep neural networks has stimulated the growing demand for cloud-based model serving platforms. Serverless computing offers a simplified solution: users deploy models as serverless functions and let the platform handle provisioning and scaling. However, serverless functions have constrained resources in CPU and memory, making them inefficient or infeasible to serve large neural networks-which have become increasingly popular. In this paper, we present Gillis, a serverless-based model serving system that automatically partitions a large model across multiple serverless functions for faster inference and reduced memory footprint per function. Gillis employs two novel model partitioning algorithms that respectively achieve latency-optimal serving and cost-optimal serving with SLO compliance. We have implemented Gillis on three serverless platforms-AWS Lambda, Google Cloud Functions, and KNIX-with MXNet as the serving backend. Experimental evaluations against popular models show that Gillis supports serving very large neural networks, reduces the inference latency substantially, and meets various SLOs with a low serving cost.
|confname= ICDCS 2021
|link=https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=9546452
|title=Gillis: Serving Large Neural Networks in Serverless Functions with Automatic Model Partitioning
|speaker=Kun Wang
}}
}}


=== History ===
{{Resource:Previous_Seminars}}
{{Resource:Previous_Seminars}}

Latest revision as of 11:28, 6 December 2024

Time: 2024-12-06 10:30-12:00
Address: 4th Research Building A518
Useful links: 📚 Readling list; 📆 Schedules; 🧐 Previous seminars.

Latest

  1. [SIGCOMM'24] In-Network Address Caching for Virtual Networks, Dongting
    Abstract: Packet routing in virtual networks requires virtual-to-physical address translation. The address mappings are updated by a single party, i.e., the network administrator, but they are read by multiple devices across the network when routing tenant packets. Existing approaches face an inherent read-write performance tradeoff: they either store these mappings in dedicated gateways for fast updates at the cost of slower forwarding or replicate them at end-hosts and suffer from slow updates.SwitchV2P aims to escape this tradeoff by leveraging the network switches to transparently cache the address mappings while learning them from the traffic. SwitchV2P brings the mappings closer to the sender, thus reducing the first packet latency and translation overheads, while simultaneously enabling fast mapping updates, all without changing existing routing policies and deployed gateways. The topology-aware data-plane caching protocol allows the switches to transparently adapt to changing network conditions and varying in-switch memory capacity.Our evaluation shows the benefits of in-network address mapping, including an up to 7.8× and 4.3× reduction in FCT and first packet latency respectively, and a substantial reduction in translation gateway load. Additionally, SwitchV2P achieves up to a 1.9× reduction in bandwidth overheads and requires order-of-magnitude fewer gateways for equivalent performance.
  2. [IDEA] ChirpVLC:Extending The Distance of Low-cost Visible Light Communication with CSS Modulation, Mengyu
    Abstract: Visible light communication (VLC) has become an important complementary means to electromagnetic communications due to its freedom from interference. However, existing Internet-of-Things (IoT) VLC links can reach only <10 meters, which has significantly limited the applications of VLC to the vast and diverse scenarios. In this paper, we propose ChirpVLC, a novel modulation method to prolong VLC distance from ≤10 meters to over 100 meters. The basic idea of ChirpVLC is to trade throughput for prolonged distance by exploiting Chirp Spread Spectrum (CSS) modulation. Specifically, 1) we modulate the luminous intensity as a sinusoidal waveform with a linearly varying frequency and design different spreading factors (SF) for different environmental conditions. 2) We design range adaptation scheme for luminance sensing range to help receivers achieve better signal-to-noise ratio (SNR). 3) ChirpVLC supports many-to-one and non-line-of-sight communications, breaking through the limitations of visible light communication. We implement ChirpVLC and conduct extensive real-world experiments. The results show that ChirpVLC can extend the transmission distance of 5W COTS LEDs to over 100 meters, and the distance/energy utility is increased by 532% compared to the existing work.

History

2024

2023

2022

2021

2020

  • [Topic] [ The path planning algorithm for multiple mobile edge servers in EdgeGO], Rong Cong, 2020-11-18

2019

2018

2017

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