Difference between revisions of "Resource:Seminar"

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{{SemNote
{{SemNote
|time='''2022-10-25 16:30'''
|time='''2024-12-06 10:30-12:00'''
|addr=4th Research Building A527-B
|addr=4th Research Building A518
|note=Useful links: [[Resource:Reading_List|Readling list]]; [[Resource:Seminar_schedules|Schedules]]; [[Resource:Previous_Seminars|Previous seminars]].
|note=Useful links: [[Resource:Reading_List|📚 Readling list]]; [[Resource:Seminar_schedules|📆 Schedules]]; [[Resource:Previous_Seminars|🧐 Previous seminars]].
}}
}}


===Latest===
===Latest===
{{Latest_seminar
{{Latest_seminar
|abstract = Barcodes and NFC have become the de facto standards in the field of automatic identification and data capture. These standards have been widely adopted for many applications, such as mobile payments, advertisements, social sharing, admission control, and so on. Recently, considerable demands require the integration of these two codes (barcode and NFC code) into a single tag for the functional complementation. To achieve the goal of "one tag, two codes" (OTTC), this work proposes CoilCode, which takes advantage of the printed electronics to fuse an NFC coil antenna into a QR code on a single layer. The proposed code could be identified by cameras and NFC readers. With the use of the conductive inks, QR code and NFC code have become an essential part of each other: the modules of the QR code facilitate the NFC chip in harvesting energy from the magnetic field, while the NFC antenna itself represents bits of the QR code. Compared to the prior dual-layer OTTC, CoilCode is more compact, cost-effective, flimsy, flexible, and environment-friendly, and also reduces the fabrication complexity considerably. We prototyped hundreds of CoilCodes and conducted comprehensive evaluations (across 4 models of NFC chips and 8 kinds of NFC readers under 13 different system configurations). CoilCode demonstrates high-quality identification results for QR code and NFC functions on a wide range of inputs and under different distortion effects.
|abstract = Packet routing in virtual networks requires virtual-to-physical address translation. The address mappings are updated by a single party, i.e., the network administrator, but they are read by multiple devices across the network when routing tenant packets. Existing approaches face an inherent read-write performance tradeoff: they either store these mappings in dedicated gateways for fast updates at the cost of slower forwarding or replicate them at end-hosts and suffer from slow updates.SwitchV2P aims to escape this tradeoff by leveraging the network switches to transparently cache the address mappings while learning them from the traffic. SwitchV2P brings the mappings closer to the sender, thus reducing the first packet latency and translation overheads, while simultaneously enabling fast mapping updates, all without changing existing routing policies and deployed gateways. The topology-aware data-plane caching protocol allows the switches to transparently adapt to changing network conditions and varying in-switch memory capacity.Our evaluation shows the benefits of in-network address mapping, including an up to 7.and 4.3× reduction in FCT and first packet latency respectively, and a substantial reduction in translation gateway load. Additionally, SwitchV2P achieves up to a 1.9× reduction in bandwidth overheads and requires order-of-magnitude fewer gateways for equivalent performance.
|confname=MobiCom 2021
|confname =SIGCOMM'24
|link=https://dl.acm.org/doi/pdf/10.1145/3447993.3448631
|link = https://dl.acm.org/doi/abs/10.1145/3651890.3672213
|title=One Tag, Two Codes: Identifying Optical Barcodes with NFC
|title= In-Network Address Caching for Virtual Networks
|speaker=Jiangshu}}
|speaker=Dongting
{{Latest_seminar
|date=2024-12-06
|abstract = Recently, increasing investments in satellite-related technologies make the low earth orbit (LEO) satellite constellation a strong complement to terrestrial networks. To mitigate the limitations of the traditional satellite constellation “bent-pipe” architecture, satellite edge computing (SEC) has been proposed by placing computing resources at the LEO satellite constellation. Most existing works focus on space-air-ground integrated network architecture and SEC computing framework. Beyond these works, we are the first to investigate how to efficiently deploy services on the SEC nodes to realize robustness aware service coverage with constrained resources. Facing the challenges of spatial-temporal system dynamics and service coverage-robustness conflict, we propose a novel online service placement algorithm with a theoretical performance guarantee by leveraging Lyapunov optimization and Gibbs sampling. Extensive simulation results show that our algorithm can improve the service coverage by 4.3× compared with the baseline.
}}{{Latest_seminar
|confname=IoTJ 2022
|abstract = Visible light communication (VLC) has become an important complementary means to electromagnetic communications due to its freedom from interference. However, existing Internet-of-Things (IoT) VLC links can reach only <10 meters, which has significantly limited the applications of VLC to the vast and diverse scenarios. In this paper, we propose ChirpVLC, a novel modulation method to prolong VLC distance from ≤10 meters to over 100 meters. The basic idea of ChirpVLC is to trade throughput for prolonged distance by exploiting Chirp Spread Spectrum (CSS) modulation. Specifically, 1) we modulate the luminous intensity as a sinusoidal waveform with a linearly varying frequency and design different spreading factors (SF) for different environmental conditions. 2) We design range adaptation scheme for luminance sensing range to help receivers achieve better signal-to-noise ratio (SNR). 3) ChirpVLC supports many-to-one and non-line-of-sight communications, breaking through the limitations of visible light communication. We implement ChirpVLC and conduct extensive real-world experiments. The results show that ChirpVLC can extend the transmission distance of 5W COTS LEDs to over 100 meters, and the distance/energy utility is increased by 532% compared to the existing work.
|link=https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=9444334
|confname = IDEA
|title=Service Coverage for Satellite Edge Computing
|link = https://uestc.feishu.cn/file/Pbq3bWgKJoTQObx79f3cf6gungb
|speaker=Qinyong}}
|title= ChirpVLC:Extending The Distance of Low-cost Visible Light Communication with CSS Modulation
{{Latest_seminar
|speaker=Mengyu
|abstract = Vehicular edge computing (VEC) is a promising paradigm based on the Internet of vehicles to provide computing resources for end users and relieve heavy traffic burden for cellular networks. In this paper, we consider a VEC network with dynamic topologies, unstable connections and unpredictable movements. Vehicles inside can offload computation tasks to available neighboring VEC clusters formed by onboard resources, with the purpose of both minimizing system energy consumption and satisfying task latency constraints. For online task scheduling, existing researches either design heuristic algorithms or leverage machine learning, e.g., deep reinforcement learning (DRL). However, these algorithms are not efficient enough because of their low searching efficiency and slow convergence speeds for large-scale networks. Instead, we propose an imitation learning enabled online task scheduling algorithm with near-optimal performance from the initial stage. Specially, an expert can obtain the optimal scheduling policy by solving the formulated optimization problem with a few samples offline. For online learning, we train agent policies by following the expert’s demonstration with an acceptable performance gap in theory. Performance results show that our solution has a significant advantage with more than 50 percent improvement compared with the benchmark.
|date=2024-12-06
|confname=TMC 2022
}}
|link=https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=9151371
|title=Imitation Learning Enabled Task Scheduling for Online Vehicular Edge Computing
|speaker=Zhenguo}}
 
 
=== History ===


{{Resource:Previous_Seminars}}
{{Resource:Previous_Seminars}}

Latest revision as of 11:28, 6 December 2024

Time: 2024-12-06 10:30-12:00
Address: 4th Research Building A518
Useful links: 📚 Readling list; 📆 Schedules; 🧐 Previous seminars.

Latest

  1. [SIGCOMM'24] In-Network Address Caching for Virtual Networks, Dongting
    Abstract: Packet routing in virtual networks requires virtual-to-physical address translation. The address mappings are updated by a single party, i.e., the network administrator, but they are read by multiple devices across the network when routing tenant packets. Existing approaches face an inherent read-write performance tradeoff: they either store these mappings in dedicated gateways for fast updates at the cost of slower forwarding or replicate them at end-hosts and suffer from slow updates.SwitchV2P aims to escape this tradeoff by leveraging the network switches to transparently cache the address mappings while learning them from the traffic. SwitchV2P brings the mappings closer to the sender, thus reducing the first packet latency and translation overheads, while simultaneously enabling fast mapping updates, all without changing existing routing policies and deployed gateways. The topology-aware data-plane caching protocol allows the switches to transparently adapt to changing network conditions and varying in-switch memory capacity.Our evaluation shows the benefits of in-network address mapping, including an up to 7.8× and 4.3× reduction in FCT and first packet latency respectively, and a substantial reduction in translation gateway load. Additionally, SwitchV2P achieves up to a 1.9× reduction in bandwidth overheads and requires order-of-magnitude fewer gateways for equivalent performance.
  2. [IDEA] ChirpVLC:Extending The Distance of Low-cost Visible Light Communication with CSS Modulation, Mengyu
    Abstract: Visible light communication (VLC) has become an important complementary means to electromagnetic communications due to its freedom from interference. However, existing Internet-of-Things (IoT) VLC links can reach only <10 meters, which has significantly limited the applications of VLC to the vast and diverse scenarios. In this paper, we propose ChirpVLC, a novel modulation method to prolong VLC distance from ≤10 meters to over 100 meters. The basic idea of ChirpVLC is to trade throughput for prolonged distance by exploiting Chirp Spread Spectrum (CSS) modulation. Specifically, 1) we modulate the luminous intensity as a sinusoidal waveform with a linearly varying frequency and design different spreading factors (SF) for different environmental conditions. 2) We design range adaptation scheme for luminance sensing range to help receivers achieve better signal-to-noise ratio (SNR). 3) ChirpVLC supports many-to-one and non-line-of-sight communications, breaking through the limitations of visible light communication. We implement ChirpVLC and conduct extensive real-world experiments. The results show that ChirpVLC can extend the transmission distance of 5W COTS LEDs to over 100 meters, and the distance/energy utility is increased by 532% compared to the existing work.

History

2024

2023

2022

2021

2020

  • [Topic] [ The path planning algorithm for multiple mobile edge servers in EdgeGO], Rong Cong, 2020-11-18

2019

2018

2017

Instructions

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