Difference between revisions of "Resource:Seminar"

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===Latest===
===Latest===
{{Latest_seminar
{{Latest_seminar
|abstract=Continual learning (CL) trains NN models incrementally from a continuous stream of tasks. To remember previously learned knowledge, prior studies store old samples over a memory hierarchy and replay them when new tasks arrive. Edge devices that adopt CL to preserve data privacy are typically energy-sensitive and thus require high model accuracy while not compromising energy efficiency, i.e., cost-effectiveness. Our work is the first to explore the design space of hierarchical memory replay-based CL to gain insights into achieving cost-effectiveness on edge devices. We present Miro, a novel system runtime that carefully integrates our insights into the CL framework by enabling it to dynamically configure the CL system based on resource states for the best cost-effectiveness. To reach this goal, Miro also performs online profiling on parameters with clear accuracy-energy trade-offs and adapts to optimal values with low overhead. Extensive evaluations show that Miro significantly outperforms baseline systems we build for comparison, consistently achieving higher cost-effectiveness.
|abstract=Truck-drone systems, wherein trucks carrying drones drive to pre-planned positions and then free drones equipped with cameras to monitor a known number of objects with reported positions, have been used for various scenarios. An object's quality of monitoring (QoM) by a camera is defined as a function of camera focal length and monitoring distance. Improving the QoM would help downstream tasks, including object detection and recognition. The monitoring utility is the fusion of all the QoMs of an object from multiple cameras. This paper optimizes the D eployment O f T rucks A nd D rones for O bject monitoring (DOTADO) problem, i.e. , deploying a truck-drone system, where each drone is equipped with a varifocal camera, to maximize the overall monitoring utility for all objects. Firstly, we model the hybrid system and define monitoring quality and utility. Then, we discretize the solution space into deployment strategies with performance bound. To select deployment strategies, we prove the submodularity of the problem and propose a two-level greedy algorithm with a bounded approximation ratio. Finally, we devise an optimal method to adjust the strategy for energy saving and communication improvement without losing monitoring utility. We perform both simulations and field experiments to verify the proposed framework.
|confname=MobiCom'23
|confname=TMC'24
|link=https://arxiv.org/pdf/2308.06053
|link=https://ieeexplore.ieee.org/abstract/document/10440565
|title=Cost-effective On-device Continual Learning over Memory Hierarchy with Miro
|title=Joint Deployment of Truck-drone Systems for Camera-based Object Monitoring
|speaker=Jiale
|speaker=Luwei
|date=2024-06-14}}
|date=2024-06-28}}
{{Latest_seminar
{{Latest_seminar
|abstract=Multi-view 3D reconstruction driven augmented, virtual, and mixed reality applications are becoming increasingly edge-native, due to factors such as, rapid reconstruction needs, security/privacy concerns, and lack of connectivity to cloud platforms. Managing edge-native 3D reconstruction, due to edge resource constraints and inherent dynamism of ‘in the wild’ 3D environments, involves striking a balance between conflicting objectives of achieving rapid reconstruction and satisfying minimum quality requirements. In this paper, we take a deeper dive into multi-view 3D reconstruction latency-quality trade-off, with an emphasis on reconstruction of dynamic 3D scenes. We propose data-level and task-level parallelization of 3D reconstruction pipelines, holistic edge system optimizations to reduce reconstruction latency, and long-term minimum reconstruction quality satisfaction. The proposed solutions are validated through collection of real-world 3D scenes with varying degree of dynamism that are used to perform experiments on hardware edge testbed. The results show that our solutions can achieve between 50% to 75% latency reduction without violating long term minimum quality requirements.
|abstract=Short video streaming applications have recently gained substantial traction, but the non-linear video presentation they afford swiping users fundamentally changes the problem of maximizing user quality of experience in the face of the vagaries of network throughput and user swipe timing. This paper describes the design and implementation of Dashlet, a system tailored for high quality of experience in short video streaming applications. With the insights we glean from an in-the-wild TikTok performance study and a user study focused on swipe patterns, Dashlet proposes a novel out-of-order video chunk pre-buffering mechanism that leverages a simple, non machine learning-based model of users' swipe statistics to determine the pre-buffering order and bitrate. The net result is a system that outperforms TikTok by 28-101%, while also reducing by 30% the number of bytes wasted on downloaded video that is never watched.
|confname=SEC'23
|confname=NSDI'23
|link=https://www.cs.hunter.cuny.edu/~sdebroy/publication-files/SEC2023_CR.pdf
|link=https://www.usenix.org/conference/nsdi23/presentation/li-zhuqi
|title=On Balancing Latency and Quality of Edge-Native Multi-View 3D Reconstruction
|title=Dashlet: Taming Swipe Uncertainty for Robust Short Video Streaming
|speaker=Yang Wang
|speaker=Mengqi
|date=2024-06-14}}
|date=2024-06-28}}
{{Resource:Previous_Seminars}}
{{Resource:Previous_Seminars}}

Revision as of 14:37, 26 June 2024

Time: Friday 10:30-12:00
Address: 4th Research Building A518
Useful links: Readling list; Schedules; Previous seminars.

Latest

  1. [TMC'24] Joint Deployment of Truck-drone Systems for Camera-based Object Monitoring, Luwei
    Abstract: Truck-drone systems, wherein trucks carrying drones drive to pre-planned positions and then free drones equipped with cameras to monitor a known number of objects with reported positions, have been used for various scenarios. An object's quality of monitoring (QoM) by a camera is defined as a function of camera focal length and monitoring distance. Improving the QoM would help downstream tasks, including object detection and recognition. The monitoring utility is the fusion of all the QoMs of an object from multiple cameras. This paper optimizes the D eployment O f T rucks A nd D rones for O bject monitoring (DOTADO) problem, i.e. , deploying a truck-drone system, where each drone is equipped with a varifocal camera, to maximize the overall monitoring utility for all objects. Firstly, we model the hybrid system and define monitoring quality and utility. Then, we discretize the solution space into deployment strategies with performance bound. To select deployment strategies, we prove the submodularity of the problem and propose a two-level greedy algorithm with a bounded approximation ratio. Finally, we devise an optimal method to adjust the strategy for energy saving and communication improvement without losing monitoring utility. We perform both simulations and field experiments to verify the proposed framework.
  2. [NSDI'23] Dashlet: Taming Swipe Uncertainty for Robust Short Video Streaming, Mengqi
    Abstract: Short video streaming applications have recently gained substantial traction, but the non-linear video presentation they afford swiping users fundamentally changes the problem of maximizing user quality of experience in the face of the vagaries of network throughput and user swipe timing. This paper describes the design and implementation of Dashlet, a system tailored for high quality of experience in short video streaming applications. With the insights we glean from an in-the-wild TikTok performance study and a user study focused on swipe patterns, Dashlet proposes a novel out-of-order video chunk pre-buffering mechanism that leverages a simple, non machine learning-based model of users' swipe statistics to determine the pre-buffering order and bitrate. The net result is a system that outperforms TikTok by 28-101%, while also reducing by 30% the number of bytes wasted on downloaded video that is never watched.

History

2024

2023

2022

2021

2020

  • [Topic] [ The path planning algorithm for multiple mobile edge servers in EdgeGO], Rong Cong, 2020-11-18

2019

2018

2017

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