Resource: Seminar

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Time: 2025-11-21 10:30
Address: 4th Research Building A518
Useful links: 📚 Readling list; 📆 Schedules; 🧐 Previous seminars.

Latest

  1. [ASAP'25] ReaLLM: A Trace-Driven Framework for Rapid Simulation of Large-Scale LLM Inference, JunZhe
    Abstract: As Large Language Models (LLMs) continue to scale, optimizing their deployment requires efficient hardware and system co-design. However, current LLM performance evaluation frameworks fail to capture both chip-level execution details and system-wide behavior, making it difficult to assess realistic performance bottlenecks. In this work, we introduce ReaLLM, a trace-driven simulation framework designed to bridge the gap between detailed accelerator design and large-scale inference evaluation. Unlike prior simulators, ReaLLM integrates kernel profiling derived from detailed microarchitectural simulations with a new trace-driven end-to-end system simulator, enabling precise evaluation of parallelism strategies, batching techniques, and scheduling policies. To address the high computational cost of exhaustive simulations, ReaLLM constructs a precomputed kernel library based on hypothesized scenarios, interpolating results to efficiently explore a vast design space of LLM inference systems. Our validation against real hardware demonstrates the framework's accuracy, achieving an average end-to-end latency prediction error of only 9.1% when simulating inference tasks running on 4 NVIDIA H100 GPUs. We further use ReaLLM to evaluate popular LLMs' end-to-end performance across traces from different applications and identify key system bottlenecks, showing that modern GPU-based LLM inference is increasingly compute-bound rather than memory-bandwidth bound at large scale. Additionally, we significantly reduce simulation time with our precomputed kernel library by a factor of 6× for full-simulations and 164× for workload SLO exploration. ReaLLM is open-source and available at https://github.com/bespoke-silicon-group/reallm..
  2. [ICDE'25] Effective Task Assignment in Mobility Prediction-Aware Spatial Crowdsourcing, Zhenguo
    Abstract: With the proliferation of mobile devices, spatial crowdsourcing has emerged as a promising paradigm for facilitating location-based services, encompassing various applications across academia and industries. Recently, pioneering works have attempted to infer workers' mobility patterns from historical data to improve the quality of task assignment. However, these studies have overlooked or under-examined issues such as the dynamic mobility patterns of crowd workers, especially in the context of newcomers, the misalignment between the objectives of mobility prediction and task assignment, and the effective utilization of predicted mobility patterns. In this paper, we investigate a problem we term Task Assignment in Mobility Prediction-aware Spatial Crowdsourcing (TAMP). To address the TAMP problem, we first propose a task-adaptive meta-learning algorithm, which trains a set of specific meta-knowledge for workers' mobility prediction models through game theory-based learning task clustering and meta-training within each cluster. Then, we design a task assignment-oriented loss function and develop a task assignment algorithm that incorporates prediction performance, prioritizing assignments with higher confidence of completion. Extensive experiments on real-world datasets validate that our proposed methods can effectively improve the quality of task assignment.

History

|abstract =The rapid expansion of large language models (LLMs) requires the development of extensive GPU clusters, with companies deploying clusters with tens to hundreds of thousands of GPUs. This growth significantly expands the design space for LLM training systems, requiring thorough exploration of different parallelization strategies, communication parameters, congestion control, fabric topology, etc. Current methods require up to 10k simulation experiments to identify optimal configurations, with inadequate exploration leading to significant degradation of training performance. In this paper, we tackle the overlooked problem of efficiently conducting parallel simulation experiments for design space exploration. Our

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  • [Topic] [ The path planning algorithm for multiple mobile edge servers in EdgeGO], Rong Cong, 2020-11-18

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